How to play Ultimate Werewolf:
Ultimate Werewolf is an elimination based, social deduction game for 10-35+ players. Game-play happens over a series of rounds with each round consisting of a “day” phase and a “night” phase. At the beginning of the game, players are dealt role cards categorizing them as either village players or werewolves who are hiding in the village. The rounds continue until either the werewolf team has overtaken the village (wolves win) or, all wolves have been eliminated from the game (village wins). If eliminated, you are encouraged to watch the game but you must not engage with any active players or you may be asked to leave the room.
This is a round of 3-5 minutes for open discussion. Often in early rounds, this starts slow with conversation which becomes more pointed and valuable as the game progresses. During the day phase, villagers can nominate each other as suspected werewolves. When a second player agrees with a fellow villager on a suspected wolf, they can put them on trial by “seconding” the nomination. This triggers a short final defense from the villager on trial and a town vote. During the defense, players who are not on trial should be silent.
If the majority agree that the person on trial is a werewolf, that person is executed and eliminated from the game. If the majority doesn’t agree, the day round continues until the timer runs out or the village executes someone.
During the night phase, all players must have their eyes closed and their heads down. Some players may choose to pat their leg with one hand to distract from subtle noises heard in the night. This is allowed.
The moderator will wake individuals who have special night roles. This will almost always include the werewolf team who will choose a player to ‘eat’ that night, eliminating them from the game.
Once all players with special roles have been given a chance to use their night abilities, the moderator will wake up the whole village and reveal who was eaten, concluding the round and initiating the next day phase.